About the Game Sato Code is an escape room without borders: anything in the city can be part of this escape game. Find a symbol in a gallery or a code in graffiti. Follow the storyline and crack the codes along your way. If you're playing for the first time, watch the video. The Story Prof. Albert found a way to crack every encryption. It was the holy grail of IT security. The discovery was named after him: "Albert's Door". The world reacted strongly. Every bank, every online store, every government could be easily cracked. But Prof. Albert shared his discovery with no one. The turmoil was too much for him. He went into hiding. But he left behind Albert's Door to be found by someone else. There was a trail of puzzles and clues through Zurich. A few people found his hints and discovered the first piece. But the second piece of Albert's Door was not found. Until a few weeks ago a message appeared: They're after me. I don't have much time. I should never have told the world about it. That was the biggest mistake of my life: telling the world about the existence of Albert's Door. Intelligence agencies and criminal organizations are now after me. They all want absolute power. I can't leave it to them. They would misuse it and ruin the world. With great power comes great responsibility. I need to find someone I can trust. So I have created a series of puzzles. If you can solve them, you will find Albert's key, the key to open Albert's Door. I have confidence in you. I believe you will use it for the good of the world. I have to go now. They are near…
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