WeaknessesSome find the intro video and a few props too plain, briefly breaking immersion. Value for money is viewed critically for Swiss standards, especially as elements from part 1 were apparently reused.
StrengthsHighly immersive design with lots of lovingly crafted details and solid story integration. The puzzles mix easy and tough nicely, and the hint system is elegantly embedded in the environment.
SecurityNo concrete statements on safety in the reviews. No indications of problematic elements.
Level of fearNot horror-focused, more of a thrilling adventure. Suitable for families and older kids; no jump scares mentioned.
Actors' gameNo reliable signs of actors or live interaction. Emphasis is on the unobtrusive, smart help system.
Quality of riddlesMix of logic and mechanical puzzles, fairly guided and well interwoven with the story. Difficulty ranges from easy to demanding; much works without language.
PlotYou must return a stolen Maya skull to the temple, break the curse, and avert the looming catastrophe. Jungle, priestly riddles, and temple mechanisms drive the story without major spoilers.
Difficulty levelOverall medium, with a few tougher spikes. Beginners progress well with hints; experienced players will find enough depth.
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