Morges
+49 89 248858220
Bermuda Triangle
Escape room 12+

Bermuda Triangle

2 - 6 people60 minutesMedium
Come discover the mystery of the Bermuda Triangle!
BeginnersWith childrenLarge groups

Medium
Any level of fear
Without actorsActors
DeutschGame language
Escape room awards
Nominee (2020)TERPECA
Nominee (2019)TERPECA
About the escape room
In the year of grace 1696, while crossing the Bermuda Triangle, Captain Corsair Balam disappeared body and soul with his ship and his crew. He had just left the new world to reach Europe and was carrying two mysterious objects in his cargo. In order to recover these artefacts without taking the risk of changing the course of history, the Escape Center Company in Morges offers you in this escape room to project yourself into the past, one hour before the disappearance of the ship.
AI
Brief assessment
Navigator AI
Hefty pirate‑ship setting with large, tactile mechanisms and a strong finale — perfect if you love scenery and team play. If you’re up for a cohesive time‑trip into the Bermuda Triangle, you’ll be well served here.
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Location

Paid and Free Parking
Wifi
Wardrobe

AI Overview

AIPlayers praise the immersive boat look with raw wood and curved hull walls, as well as the surprisingly large play area. Puzzles cleanly pick up the theme and require lots of collaboration; the final puzzle stands out. Criticism mainly targets at times intrusive GM interventions and the risk of getting stuck in the last room without carried‑over info.
WeaknessesThe GM checks in too much at times and distracts. If you don’t carry clues over, you can run into a dead end in the final room; camera coverage should catch this better.
StrengthsVery cohesive pirate atmosphere with lots of detail and clever use of space. Big, mechanical interactions instead of mini locks add variety. The finale is repeatedly cited as a highlight.
SecurityStandard briefing and a robust set; even when moving larger elements, no particular warnings were noted in feedback. Only the camera coverage seems improvable according to one comment.
Level of fearHardly scary, more adventurous — family‑friendly. Kids of a certain age should manage fine with supervision.
Actors' gameNo live actors apparent; interaction runs via the Game Master. The support helps, but can be disruptive if it comes too often.
Quality of riddlesThematically cohesive, fair tasks with many clues collected along the way. Lots of collaboration and lovely, large mechanisms; less fiddling, more hands‑on. The final puzzle is described as very cool, but tricky without carried‑over info.
PlotTime travel to one hour before Captain Balam’s disappearance in 1696 to secure two artifacts from aboard. The Bermuda Triangle theme carries the room coherently, without spoiler pressure.
Difficulty levelMedium to slightly elevated difficulty with a team focus. Doable for beginners with hints; pleasantly challenging for experienced players, especially in the finale.

Reviews

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Other escape rooms at this location

Bermuda Triangle2 - 6 people